ich will meine Map auf Taunus ändern aber wenn man im Spawnmenu ist wird einem kein Spawnpunkt angezeigt.
Map auf Mod Map ändern (4.4 R4)
-
PsYcHo6077 -
13. Februar 2017 um 20:02 -
Geschlossen -
Erledigt
Hinweis zur Zukunft von Nodezone
Das neue Nodezone befindet sich in der finalen Entwicklungsphase. Mit dem geplanten Start wird das bisherige Forum auf Read Only umgestellt und künftig als Archiv erhalten bleiben.
Alle Informationen zur neuen Plattform, zur Accountübernahme und zum weiteren Ablauf findest du hier: Zum aktuellen Nodezone Beitrag
Das neue Nodezone befindet sich in der finalen Entwicklungsphase. Mit dem geplanten Start wird das bisherige Forum auf Read Only umgestellt und künftig als Archiv erhalten bleiben.
Alle Informationen zur neuen Plattform, zur Accountübernahme und zum weiteren Ablauf findest du hier: Zum aktuellen Nodezone Beitrag
-
-
Spoiler anzeigen
19:45:06 "----------------------------------------------------------------------------------------------------"
19:45:06 "--------------------------------- Starting Altis Life Client Init ----------------------------------"
19:45:06 "------------------------------------------ Version 5.0.0 -------------------------------------------"
19:45:06 "----------------------------------------------------------------------------------------------------"
19:45:06 "::Life Client:: Initialization Variables"
19:45:06 "::Life Client:: Variables initialized"
19:45:06 "::Life Client:: Setting up Eventhandlers"
19:45:06 "::Life Client:: Eventhandlers completed"
19:45:06 "::Life Client:: Setting up user actions"
19:45:06 "::Life Client:: User actions completed"
19:45:06 "::Life Client:: Waiting for server functions to transfer.."
19:45:06 "::Life Client:: Received server functions."
19:45:06 "::Life Client:: Waiting for the server to be ready.."
19:45:06 Mission id: cb742cd802047f63f6f6904782fa5025d6369cf5
19:45:07 Loading movesType CfgMovesRabbit_F
19:45:07 Reading cached action map data
19:45:07 MovesType CfgMovesRabbit_F load time 47 ms
19:45:07 Loading movesType CfgMovesButterfly
19:45:07 Reading cached action map data
19:45:07 MovesType CfgMovesButterfly load time 16 ms
19:45:07 Error in expression <ay], ["Tanoa", _tanoaArray], ["Taunus", _Xcam_taunusArray]]] call TON_fnc_terrai>
19:45:07 Error position: <_Xcam_taunusArray]]] call TON_fnc_terrai>
19:45:07 Error Nicht definierte Variable in Ausdruck: _xcam_taunusarray
19:45:07 File mpmissions\__CUR_MP.Xcam_Taunus\core\fn_initCiv.sqf, line 11
19:45:10 Error in expression < displayCtrl 38502),1,0.1,getMarkerPos (_sp select 0)] call life_fnc_setMapPosit>
19:45:10 Error position: <_sp select 0)] call life_fnc_setMapPosit>
19:45:10 Error Nicht definierte Variable in Ausdruck: _sp
19:45:10 File mpmissions\__CUR_MP.Xcam_Taunus\dialog\function\fn_spawnMenu.sqf, line 34
19:45:10 "Past Settings Init"
19:45:10 "Executing client.fsm"
19:45:10 "Display 46 Found"
19:45:10 "----------------------------------------------------------------------------------------------------"
19:45:10 " End of Altis Life Client Init :: Total Execution Time 4.55301 seconds "
19:45:10 "----------------------------------------------------------------------------------------------------"
19:45:27 Loading movesType CfgMovesBird
19:45:27 Reading cached action map data
19:52:22 Starting mission:
19:52:22 Mission file: Altis_Life (__CUR_MP)
19:52:22 Mission world: Xcam_Taunus
19:52:22 Mission directory: mpmissions\__CUR_MP.Xcam_Taunus\
19:52:25 Attempt to override final function - bis_functions_list
19:52:25 Attempt to override final function - bis_functions_listpreinit
19:52:25 Attempt to override final function - bis_functions_listpostinit
19:52:25 Attempt to override final function - bis_functions_listrecompile
19:52:25 Attempt to override final function - bis_fnc_missiontaskslocal
19:52:25 Attempt to override final function - bis_fnc_missionconversationslocal
19:52:25 Attempt to override final function - bis_fnc_missionflow
19:52:25 "fn_init.sqf 1"
19:52:25 "fn_init.sqf 2"
19:52:25 "fn_init.sqf 3"
19:52:26 "Requesting experience data from server"
19:52:26 Attempt to override final function - bis_fnc_endmission
19:52:26 "----------------------------------------------------------------------------------------------------"
19:52:26 "--------------------------------- Starting Altis Life Client Init ----------------------------------"
19:52:26 "------------------------------------------ Version 5.0.0 -------------------------------------------"
19:52:26 "----------------------------------------------------------------------------------------------------"
19:52:26 "::Life Client:: Initialization Variables"
19:52:26 "::Life Client:: Variables initialized"
19:52:26 "::Life Client:: Setting up Eventhandlers"
19:52:26 "::Life Client:: Eventhandlers completed"
19:52:26 "::Life Client:: Setting up user actions"
19:52:26 "::Life Client:: User actions completed"
19:52:26 "::Life Client:: Waiting for server functions to transfer.."
19:52:26 "::Life Client:: Received server functions."
19:52:26 "::Life Client:: Waiting for the server to be ready.."
19:52:26 Mission id: 8adf148dd8d2ef4c87a38f0f276e3acb8b9b7888
19:52:26 Error in expression <ay], ["Tanoa", _tanoaArray], ["Taunus", _Xcam_taunusArray]]] call TON_fnc_terrai>
19:52:26 Error position: <_Xcam_taunusArray]]] call TON_fnc_terrai>
19:52:26 Error Nicht definierte Variable in Ausdruck: _xcam_taunusarray
19:52:26 File mpmissions\__CUR_MP.Xcam_Taunus\core\fn_initCiv.sqf, line 11
19:52:26 Error in expression < displayCtrl 38502),1,0.1,getMarkerPos (_sp select 0)] call life_fnc_setMapPosit>
19:52:26 Error position: <_sp select 0)] call life_fnc_setMapPosit>
19:52:26 Error Nicht definierte Variable in Ausdruck: _sp
19:52:26 File mpmissions\__CUR_MP.Xcam_Taunus\dialog\function\fn_spawnMenu.sqf, line 34
19:52:26 "Past Settings Init"
19:52:26 "Executing client.fsm"
19:52:26 "Display 46 Found"
19:52:26 "----------------------------------------------------------------------------------------------------"
19:52:26 " End of Altis Life Client Init :: Total Execution Time 0.856018 seconds "
19:52:26 "----------------------------------------------------------------------------------------------------" -
Hast du den die Spawn_Marker alle benannt in der Config_Spawnpoints?
Poste mal deine Config_Spawnpoints und deine Mission.sqm
-
config_spawnpoints.hpp
Spoiler anzeigen
/*
* Format:
* 3: STRING (Conditions) - Must return boolean :
* String can contain any amount of conditions, aslong as the entire
* string returns a boolean. This allows you to check any levels, licenses etc,
* in any combination. For example:
* "call life_coplevel && license_civ_someLicense"
* This will also let you call any other function.
*
*/
class CfgSpawnPoints {class Altis {
class Civilian {
class Kavala {
displayName = "Kavala";
spawnMarker = "civ_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "!license_civ_rebel";
};class Athira {
displayName = "Athira";
spawnMarker = "civ_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class Pyrgos {
displayName = "Pyrgos";
spawnMarker = "civ_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class Sofia {
displayName = "Sofia";
spawnMarker = "civ_spawn_4";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class RebelN {
displayName = "Northern Rebel Base";
spawnMarker = "Rebelop";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};class RebelS {
displayName = "Southern Rebel Base";
spawnMarker = "Rebelop_1";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};class RebelE {
displayName = "Eastern Rebel Base";
spawnMarker = "Rebelop_2";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
};class Cop {
class Kavala {
displayName = "Kavala HQ";
spawnMarker = "cop_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class Athira {
displayName = "Athira HQ";
spawnMarker = "cop_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\fuelstation_ca.paa";
conditions = "";
};class Pyrgos {
displayName = "Pyrgos HQ";
spawnMarker = "cop_spawn_2";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "";
};class Air {
displayName = "Air HQ";
spawnMarker = "cop_spawn_4";
icon = "\a3\ui_f\data\map\Markers\NATO\b_air.paa";
conditions = "call life_coplevel >= 2 && {license_cop_cAir}";
};class HW {
displayName = "HW Patrol";
spawnMarker = "cop_spawn_5";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "call life_coplevel >= 3";
};
};class Medic {
class Kavala {
displayName = "Kavala Hospital";
spawnMarker = "medic_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};class Athira {
displayName = "Athira Regional";
spawnMarker = "medic_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};class Pyrgos {
displayName = "Pyrgos Hospital";
spawnMarker = "medic_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
};
};class [lexicon]Tanoa[/lexicon] {
class Civilian {
class Georgetown {
displayName = "Georgetown";
spawnMarker = "civ_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "!license_civ_rebel";
};class Balavu {
displayName = "Balavu";
spawnMarker = "civ_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class Tuvanaka {
displayName = "Tuvanaka";
spawnMarker = "civ_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class Lijnhaven {
displayName = "Lijnhaven";
spawnMarker = "civ_spawn_4";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class RebelNW {
displayName = "North Western Rebel Base";
spawnMarker = "Rebelop";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};class RebelS {
displayName = "Southern Rebel Base";
spawnMarker = "Rebelop_1";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};class RebelNE {
displayName = "North Eastern Rebel Base";
spawnMarker = "Rebelop_2";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
};class Cop {
class NAirport {
displayName = "North Airport HQ";
spawnMarker = "cop_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};class SWAirport {
displayName = "South Western Airport HQ";
spawnMarker = "cop_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\fuelstation_ca.paa";
conditions = "";
};class GeorgetownHQ {
displayName = "Georgetown HQ";
spawnMarker = "cop_spawn_2";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "";
};class Air {
displayName = "Air HQ";
spawnMarker = "cop_spawn_4";
icon = "\a3\ui_f\data\map\Markers\NATO\b_air.paa";
conditions = "call life_coplevel >= 2 && {license_cop_cAir}";
};class HW {
displayName = "HW Patrol";
spawnMarker = "cop_spawn_5";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "call life_coplevel >= 3";
};
};class Medic {
class SEHospital {
displayName = "South East Hospital";
spawnMarker = "medic_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};class TanoukaHospital {
displayName = "Tanouka Regional";
spawnMarker = "medic_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};class NEAirportHospital {
displayName = "North East Airport Hospital";
spawnMarker = "medic_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};};
};
};
-
Du musst eine Class xCam_Taunus oder wie halt die endung der datei ist ne neue class machen und am besten oben kopieren und dann unten einfügen + bearbeiten