Beiträge von D3RFLO
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Wo ist den die Brücke? Ich kann die nicht finden

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Wie hast du denn die Mission auf [lexicon]Tanoa[/lexicon] gemacht? Hast du im Editor auf Altis alles Kopiert und dann auf [lexicon]Tanoa[/lexicon] eingefügt? Und Poste mal RPT-log
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Ok. Weil wenn das so ist wie du es beschrieben hast heißt dein Ordner Tanoa_Life.Tanoa und in der Config stand Tanoa_life.Tanoa
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Ne, ich meine wie der Ordner von der Mission heißt
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Was steht denn in der Server.cfg bei der Mission Template (template="XY.Tanoa" <- ) Und wie heißt die Mission im MPMission Ordner?
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Die Helipads auf der Map hatten falsche Namen
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Ist gefixt. Hättest mich auch direkt fragen können...
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Ich habe einfache ein neuen Dialog und neue functions erstellt und diese dann AdminATM etc. genannt.
Dann einfach in dialog/function die von mir erstelle fn_AdminBankWithdraw geöffnet und dor einfach das eingefügt was bei fn_bankWithdraw drin steht. Dann habe ich in der fn_AdminBankWithdraw diese Zeilen gelöscht: life_atmcash = life_atmcash - _val; und if(_val > life_atmcash) exitWith {hintSilent localize "STR_ATM_NotEnoughFunds"}; Falls eine komplette erklärung benötigt wird kann ich das vielleicht auch noch die Tage machen! -
@Christopher funktioniert leider bei Zero-One nicht so einfach

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Hey, ich habe ein Problem mit dem Housing. Wir haben schon Häuser hinzugefügt, allerdings spawnen Kisten meistens im Weg. Kann man irgendwo einstellen wo die Spawnen sollen?
Mfg Flo
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Funktioniert. Danke

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Habe jetzt --dc als [lexicon]Startparameter[/lexicon] eingefügt. Jetzt kriege ich diese Meldung
Meine Config.cfg
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Code
Alles anzeigen# This config file is only provided as an example file. # Edit it to sute your needs. # For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure #-------------------------------------------------------------------------------------------------------- [Bec] #-------------------------------------------------------------------------------------------------------- # Set the ip to your server. normally 127.0.0.1 will be fine. Ip = 127.0.0.1 # Set the port to the server. default port is 2302 Port = 2302 # Set the path to the BattlEye directory that is currently in use by the server. BePath = C:\server\aonrpg\A3Master\battleye # Set the path to your Admins.xml file containing your admins. Admins = Admins.xml # Set the path to your Commands.xml file. Commands = Commands.xml #-------------------------------------------------------------------------------------------------------- [Misc] #-------------------------------------------------------------------------------------------------------- # Auto run loadbans when ban file(s) changes. # 1 or True will turn it on. # 0 or False will turn it off. # If this parameter is not defined it will use False as default. AutoLoadBans = True # Set which type of hacks that will be added to your banlist. # 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack. # value 3 is set as default if this parameter is not defined. Ban = 3 # Set the names of your custom ban files, Separate each file with "," (comma): file1.txt, banfile2.txt, newfile.txt # If you do not use any custom ban files. delete this option or leave this option commented. # This option will check ban files for changes and automatic do a loadbans file when a file gets changed # Do not specify the default bans.txt file here. # BeCustomBanFiles = Bans1.txt, file2.txt, file3.txt # Set the height & width of Becs console window ConsoleHeight = 45 ConsoleWidth = 165 # Only allow english chars. AsciiNickOnly = False # Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more. AsciiChatOnly = False # If AsciiChatOnly is set True. you can define none english chars that will be accepted. # You separate each char with a , "note you need to define lower and upper case of the chars." IgnoreChatChars = €,£,æ,Æ,ø,Ø,å,Å # Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick # 1 == one warning on a bad word. next bad word results in kick Warnings = 3 # Kick players who has listed chars in their name when they connect DisallowPlayerNameChars = {}%§+;:/█ # Min length, kicks players who has to short name when they connect. MinPlayerNameLength = 3 # Max length, kicks players who has to long name when they connect. MaxPlayerNameLength = 30 # Set the name of your Arma3server.exe if it has been renamed from arma3server.exe to something else! # if the exe has its original name. comment it out. # DO NOT SET FULL PATH TO THE EXE FILE # ServerExeName = NewArmaExeName.exe # Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more. WordFilterFile = BadWords.txt # Set the path to the file containing whitelisted guids. # WhiteListFile = WhiteList.txt # Set custom whitelist kick message. Text must be in ascii letters. MAX 58 CHARS. BE only does ascii on messages # WhiteListKickMsg = You are not whitelisted on this server. # Kick people with offensive names NickFilterFile = BadNames.txt # Set the path to the Scheduler.xml file. # Scheduler = Scheduler.xml # Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function. # KickLobbyIdlers = 660 # If enabled. Bec will create separate chat files for each channel along with the main file. ChatChannelFiles = true # Set the amount of Normal players who can connect. Set it to -1 to disable it. # If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server. # Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45. # Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40, # AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt. # by using this method you can give some of your friends some access to some commands if you like or none. # in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public. SlotLimit = -1 # Set the message people will get when they try to connect and is not whitelisted. Text must be in ascii letters. SlotLimitKickMsg = Der Server ist voll! Versuche es erneut.. # The amount of time Bec will wait for the server to start up. Timeout = 30 #-------------------------------------------------------------------------------------------------------- [Reporter] #-------------------------------------------------------------------------------------------------------- # Reporter account. Fill in the username and password for your reporter account. # GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database. # Set the Username for your account #User = # Set the Password for your account #Password = #-------------------------------------------------------------------------------------------------------- [ChatRestriction] #-------------------------------------------------------------------------------------------------------- # Set max amount of chat lines a player is allowed to send for each channel. # Going passed the number will result in kick. -1 is disabled, 0 instant kick. # If the number is higher than 0 players will be sent warnings. Lobby = 30 Global = -1 Side = -1 Group = -1 Vehicle = -1 Command = -1 Commander = -1 Direct = -1 #-------------------------------------------------------------------------------------------------------- [ChatSpam] #-------------------------------------------------------------------------------------------------------- # Set max amount of chat lines per channel allowed within given time frame. # Set the values to 0 to disable this function(s) # Quick Example: # Lobby = 5 # Lobby_Time_Lower = 10 # Lobby_Time_Upper = 15 # If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1. # Consider the CHANNEL (Lobby) as the spam counter. # When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may concern. # If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is. # If the time since the last chatline is greater then CHANNEL_Time_Upper the spam counter is reset to 1. # To get optimal result play around a bit with the values on your server. Lobby = 0 Lobby_Time_Lower = 0 Lobby_Time_Upper = 0 Global = 0 Global_Time_Lower = 0 Global_Time_Upper = 0 Side = 0 Side_Time_Lower = 0 Side_Time_Upper = 0 Group = 2 Group_Time_Lower = 1 Group_Time_Upper = 3 Vehicle = 0 Vehicle_Time_Lower = 0 Vehicle_Time_Upper = 0 Command = 0 Command_Time_Lower = 0 Command_Time_Upper = 0 Commander = 0 Commander_Time_Lower = 0 Commander_Time_Upper = 0 Direct = 0 Direct_Time_Lower = 0 Direct_Time_Upper = 0 [Heartbeat] BanFile0 = C:\server\aonrpg\A3Master\battleye\bans.txtMeine BEServer.cfg
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Hey NN-Community,
ich wollte gerade BEC einrichten, wenn ich BEC starte kommt folgende Fehler Meldung
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17:07:00 : Checking for new Bec version...
17:07:04 : Connecting to Battleye server 127.0.0.1:2302
17:07:06 : Could not check for Bec update!
17:07:08 : No Valid response. Trying to reconnect.!
17:07:33 : No Valid response. Trying to reconnect.!Mfg Flo
PS: Ich habe die einträge in der Hosts datei gemacht!
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Habe mir jetzt einfach ein kleines Tool in Visual Basic erstellt das ich in Kombination mit dem NTECH Restart Manager Nutze
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Mal so ne frage: Wenn ich 2 mal die Selbe Mission im ordner habe 1 Als PBO Die andere normal als ordner. Welche Datei wird der Server Lesen?